'Kids' Informal Learning with Digital Media: An Ethnographic Investigation of Innovative Knowledge Cultures' is a three year collaborative project funded by the John D. and Catherine T. MacArthur Foundation. Carried out by researchers at University of Southern California and University of California, Berkeley, the digital youth project explores how kids use digital media in their everyday lives. Read more

The work on this site is licensed under a CC-BY-NC. If you share or re-use any work found on the site, please credit the original author and the Digital Youth Project and link back to the Digital Youth Project.
Photo Credits: Ritchie Ly and Geert Allegaert.
Cody, Rachel. 2005. “Rhythm Emotion: An Ethnographic Study of Online Gundam Wing Slash Fans.” Unpublished Undergraduate Thesis, Department of Anthropology, University of Southern California.
Ito, Mizuko, In Press. “Technologies of the Childhood Imagination: Yugioh, Media Mixes, and Everyday Cultural Production” to appear in Joe Karaganis Ed., Structures of Participation in Digital Culture.
Ito, Mizuko. 2006. “Japanese Media Mixes and Amateur Cultural Exchange” In Digital Generations, edited by David Buckingham and Rebekah Willet. Mahwah, NJ: Lawrence Erlbaum.
Ito, Mizuko 2005. “Otaku Literacy” a blurb by Mimi Ito in the monograph of the Summit for 21st Century Literacy
Ito, Mizuko. 2005. “Intertextual Enterprises: Writing Alternative Places and Meanings in the Media Mixed Networks of Yugioh.” In Debborah Battaglia (ed.), Encountering the Extraterrestrial: Anthropology in Outer Spaces. Duke University Press.
Lange, Patricia G. 2007. Searching for the ‘You’ in ‘YouTube’: An Analysis of Online Response Ability. Proceedings of the Ethnographic Praxis in Industry Conference 2007, pp. 31-45, Berkeley CA: University of California Press.
Manion, Annie. 2005. “Discovering Japan: Anime and Learning Japanese Culture.” Unpublished Master's Thesis, East Asian Studies Center, University of Southern California.
Chan, Steve, Sarai Mitnick, and Sarita Yardi. 2006. Class Chat: A Tool for Visualizing Backchannel Discussions. Unpublished Master's Project, School of Information Management and Systems, UC Berkeley.
Ito, Mizuko. In Press. Education V. Entertainment: A Cultural History of Children's Software. Katie Salen Ed., Ecology of Games. Cambridge: MIT Press.
Ito, Mizuko. In Press. "Mobilizing the Imagination in Everyday Play: The Case of Japanese Media Mixes". Sonia Livingstone and Kirsten Drotner Eds., International Handbook of Children, Media, and Culture.
Ito, Mizuko. 2006. “Engineering Play: Children’s Software and the Cultural Politics of Edutainment.” Discourse: Studies in the Cultural Politics of Education. 27(2), June 2006.
Lange, Patricia G. 2006. "Covert Mentoring on the Internet: Methods for Confirming Status in Imagined Technical Communities." In Anthropology of Work Review. 26(2): 21-24.
Perkel, Dan, Sarita Yardi, Carrie Burgener, Nick Reid, and Rachel Strickland. 2005. Explorations into Collaborative Story Creation through Design Research with Kids. Unpublished Master's Project, School of Information Management and Systems, UC Berkeley.
Perkel, Dan. 2006. Copy and Paste Literacy: Literacy Practices in the Production of a MySpace Profile. In the 2006 Proceedings of Informal Learning and Digital Media. Odense, Denmark, September 21-23, 2006.
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Yardi, Sarita. 2006. Case Study of the Political Economy at Two Youth Community Programs. Unpublished Report for the Digital Youth Project, May 2006.
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Lange, Patricia G. 2007. The Vulnerable Video Blogger: Promoting Social Change Through Intimacy in the Scholar and Feminist Online, 5(2), Spring 2007.
Lange, Patricia G. 2007. Publicly Private and Privately Public: Social Networking on YouTube in Journal of Computer Mediated Communication, 13, 2007.
Lange, Patricia G. 2007. Commenting on Comments: Investigating Responses to Antagonism on YouTube. Paper presented at the Society for Applied Anthropology Conference, Tampa, Florida, March 31, 2007.
Lange, Patricia G. 2007. Searching for the ‘You’ in ‘YouTube’: An Analysis of Online Response Ability. Proceedings of the Ethnographic Praxis in Industry Conference 2007, pp. 31-45, Berkeley CA: University of California Press.
Lange, Patricia G. 2006. Getting to Know You: Using Hostility to Reduce Anonymity in Online Communication in Proceedings of the Thirteenth Annual Symposium about Language and Society-Austin Texas Linguistic Forum, 49, 2006, pp. 95-107.
Lange, Patricia G. 2003. Virtual Trouble: Negotiating Access in Online Communities. Unpublished Ph.D. Dissertation, Department of Anthropology, University of Michigan.
Lange, Patricia G. 2006. What's Your Claim to Flame? First Monday, Volume 11, Number 9, September 2006.
Pascoe, C.J. 2005. Dude, You're a Fag: Adolescent Masculinity and the Fag Discourse. Sexualities 8(3):329-346.
Robinson, Laura. 2005. “Debating the Events of September 11th: Discursive and Interactional Dynamics in Three Online Fora.” The Journal of Computer-Mediated Communication Special Edition: Online Communities: Design, Theory and Practice, Volume 10, Issue 4, July.
Bittanti, Matteo. Ed. 2008 Schermi interattivi. Il cinema nei videogiochi, Rome, Meltemi Editore.
Bittanti, Matteo. 2007. "Do Game Designers Dream of Electronic Sheep? Playing God in Videogames and Narrative" in Carlos Scolari (Ed). Homo Videoludens. Critical Essays on Videogames, Vico, Spain: Eumo Editorial, MEDIA TK.
Bittanti, Matteo. 2007. "All Too Urban. To Live and Die in SimCity" in Videogames. Player/Game/Text in Barry Atkins and Tanya Krzywinska, Eds., Manchester University Press.
Bittanti, Matteo & Quaranta, Domenico. 2006. GameScenes. Art in the Age of Videogames. Milan: Johan&Levi.
Bittanti, Matteo. Ed. 2005 Gli strumenti del videogiocare. Logiche, Estetiche, (v)Ideologie. Milan: costa&nolan.
Bittanti, Matteo & Morris, Sue (Ed.). 2005. Doom. Giocare in prima persona. Milan: costa&nolan.
Bittanti, Matteo. Ed. 2005. Civilization. Storie Virtuali, Fantasie Reali. Milan: costa&nolan.
Ito, Mizuko. In Press. The Gender Dynamics of the Japanese Media Mix. Yasmin Kafai, Jill Denner, Carrie Heeter, and Jen Sun Eds. Beyond Barbie and Mortal Kombat: New Perspectives on Gender and Gaming. Cambridge: MIT Press.
Law, Arthur. 2005. Team Play: Kids in the Cafe. Unpublished Master's Project, School of Information Management Systems, May 2005.
boyd, danah. 2008. "Digital Handshakes in Networked Publics: Why Politicians Must Interact, Not Broadcast." In Ben Rigby (ed.) Mobilizing Generation 2.0. San Francisco: Jossey-Bass.
boyd, danah. 2007. "Information Access in a Networked World." Paper talk given to Pearson Publishing. Palo Alto, CA.
Lange, Patricia G. 2007. Searching for the ‘You’ in ‘YouTube’: An Analysis of Online Response Ability. Proceedings of the Ethnographic Praxis in Industry Conference 2007, pp. 31-45, Berkeley CA: University of California Press.
Lange, Patricia G. 2007. Commenting on Comments: Investigating Responses to Antagonism on YouTube. Paper presented at the Society for Applied Anthropology Conference, Tampa, Florida, March 31, 2007.
Martinez, Katynka. 2007. “American Idols with Caribbean Soul: Cubanidad and the Latin Grammys” in Latino Studies. Vol 4(3).
Martinez, Katynka. 2007. “Monolingualism, Biculturalism, and Cable TV: HBO Latino and the Promise of the Multiplex” in Cable Visions: Television Beyond Broadcasting. Edited by Sarah Banet-Weiser, Cynthia Chris, and Anthony Freitas. New York University Press.
Martinez, Katynka. 2008. “Real Women and Their Curves: Letters to the Editor and a Magazine’s Celebration of the ‘Latina body’” in Latina/o Communication Studies Today, Edited by Angharad N. Valdivia. New York: Peter Lang Press.
Martinez, Katynka. Forthcoming. “The Deterritorialized Telenovela in a Neo-network Era: Finding an online home for MyNetwork Soaps” in Wired TV: Post Network Television’s Virtual Worlds. Edited by Denise Mann.
Robinson, Laura. 2006. “Cultural Constructions of Trust and Risk in Virtual Auction Houses: eBay France and eBay USA.” Les Acts de l’Art & @rt:l’Université de Paris VII.
Robinson, Laura and David Halle. 2002. “Digitization, the Internet, and the Arts: eBay, SAG, e-Books, and Napster.” Qualitative Sociology Volume 25, Number 3, 359-383.
Horst, Heather A. and Daniel Miller. 2006. The Cell Phone: An Anthropology of Communication. Oxford and New York: Berg Press. Read the Introduction
Horst, Heather A. 2006. "The Blessings and Burdens of Communication: Cell Phones in Jamaican Transnational Social Fields." Global Networks: A Journal of Transnational Affairs. Volume 6(2) 142-160.
Horst, Heather A. and Daniel Miller. 2005. "From Kinship to Link-up: Cell Phones and Social Networking in Jamaica." Current Anthropology 46(5): 755-778.
Ito, Mizuko, Daisuke Okabe and Ken Anderson. In Press. Portable Objects in Three Global Cities: The Personalization of Urban Spaces. Rich Ling and Scott Campbell Eds., The Mobile Communication Research Annual Volume 1: The Reconstruction of Space & Time through Mobile Communication Practices.
Ito, Mizuko. 2005. “Mobile Phones, Japanese Youth, and the Re-placement of Social Contact.” In Rich Ling and Per Pedersen Eds., Mobile Communications: Re-negotiation of the Social Sphere. New York: Springer-Verlag.
Ito, Mizuko, Daisuke Okabe and Misa Matsuda Eds. 2005. Personal, Portable, Pedestrian: Mobile Phones in Japanese Life. Cambridge: MIT Press.
Ito, Mizuko and Daisuke Okabe. 2005. “Intimate Connections: Contextualizing Japanese Youth and Mobile Messaging.” In Richard Harper, Leysia Palen and Alex Taylor Eds. Inside the Text: Social Perspectives on SMS in the Mobile Age. Kluwer.
Okabe, Daisuke and Mizuko Ito. 2006. “Everyday Contexts of Camera Phone Use: Steps Toward Technosocial Ethnographic Frameworks.” In Joachim Höflich and Maren Hartmann Ed., Mobile Communication in Everyday Life. Berlin: Frank & Timme.
boyd, danah. (2008). "Facebook's Privacy Trainwreck: Exposure, Invasion, and Social Convergence." Convergence, 14 (1).
boyd, danah. 2007. "Why Youth (Heart) Social Network Sites: The Role of Networked Publics in Teenage Social Life." MacArthur Foundation Series on Digital Learning - Youth, Identity, and Digital Media Volume (ed. David Buckingham). Cambridge, MA: MIT Press, pp. 119-142.
boyd, danah. 2007. "None of this is Real." In Structures of Participation in Digital Culture (ed. Joe Karaganis). New York: Social Science Research Council, pp. 132-157.
boyd, danah and Nicole Ellison. 2007. "Social Network Sites: Definition, History, and Scholarship." Journal of Computer-Mediated Communication, 13 (1), article 11.
boyd, danah. 2007 "Socializing digitally." Vodafone Receiver Magazine 18: The Home.
boyd, danah. 2007. "The Significance of Social Software." BlogTalks Reloaded: Social Software Research & Cases (eds. Thomas N. Burg and Jan Schmidt). Norderstedt, pp. 15-30.
boyd, danah. 2007. Case Commentary on "We Googled You: Should Fred hire Mimi despite her online history?" by Diane Coutu. Harvard Business Review. Cambridge. June.
boyd, danah. 2007 "Social Network Sites: Public, Private, or What?" Knowledge Tree 13, May.
boyd, danah. 2006. "Friends, Friendsters, and MySpace Top 8: Writing Community Into Being on Social Network Sites." First Monday 11(12), December.
Ito, Mizuko. In Press. Networked Publics: Introduction. Kazys Varnelis Ed., Networked Publics. Cambridge: MIT Press.
Robinson, Laura. 2006. “Black Friday and Feedback Bombing: An Examination of Trust and Online Community in eBay’s Early History.” The eBay Reader, Ken Hillis, Michael Petit and Nathan Epley (Eds.). NY: Routledge.
Russell, Adrienne, Mizuko Ito, Todd Richmond, and Marc Tuters. Networked Public Culture. Kazys Varnelis Ed., Networked Publics. Cambridge: MIT Press.
Martinez, Katynka. 2008. “Digital Media and New Technology” in Girl Culture: An Encyclopedia. Edited by Claudia Mitchell and Jacqueline Reid-Walsh. Portsmouth: Greenwood Press.
Martinez, Katynka. 2008. “Quinceañera” in Girl Culture: An Encyclopedia. Edited by Claudia Mitchell and Jacqueline Reid-Walsh. Portsmouth: Greenwood Press.
Pascoe, C.J. 2007. Dude, You're a Fag: Masculinity and Sexuality in High School. Berkeley: University of California Press.
Pascoe, C.J. 2007. "What if a Guy Hits on You? Intersections of Gender, Sexuality and Age in Fieldwork with Adolescents." In Amy Best Ed., Representing Youth: Methodological Issues in Critical Youth Studies. New York: New York University Press.
Pascoe, C.J. 2005. Dude, You're a Fag: Adolescent Masculinity and the Fag Discourse. Sexualities 8(3):329-346.
Pascoe, C.J. 2003. Multiple Masculinities? Teenage Boys Talk about Jocks and Gender. American Behavioral Scientist 46(10) 1423-1438.