Matteo Bittanti's research focuses on the cultural, social and theoretical aspects of emerging technology, with an emphasis on the interrelations of popular culture, visual culture, and the arts. Primary interest is the social and cultural impact of videogames. His areas of investigation include the intersections between cinema and digital games, forms of consumerism, and popular narratives. He is the editor of videoludica. game culture and Ludologica. Game Theory, two academic book series currently published in Italy that examine videogames from a broad academic and critical perspective. A former Visiting Scholar of the Stanford Humanities Lab at Stanford University, Bittanti has received a Ph.D in New Technologies of Communications from Libera Universita' di Lingue & Comunicazioni in Milan, Italy. Previously, he received a M.S. in Mass Communications from San Jose State University, in San Jose California, and a B.A. in Philosophy and Media Studies from University of the Sacred Heart in Milan, Italy. He is also affiliated with the How They Got Game Project and the Digital Game Preservation project funded by the Library of Congress.